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A gameplay screenshot from CAP or JAIL.
A gameplay screenshot from CAP or JAIL.

I made CAP or JAIL on my own for Very Disco Game Jam 2.0. Cap is the Indonesian word for stamp. In the game, your boss falsely blames you for corruption. You drive around the city to get ten pieces of evidence stamped. Then you take them to the Supreme Court. Crashes damage the evidence, so you need to drive carefully.

I made three road pieces in Blender. The game uses them to build a new city each time it starts. Distance culling turns roads and buildings off when they are far from the player, then on again when the player gets close. A* is a way to find a route through the roads. The game shows that route on the small map. It also adds traffic near the player. Those cars follow roads, slow down for cars ahead, and recover or disappear after crashes.

The build on itch.io currently runs only on macOS.

I explain how these parts work in the development post.